Warning: "continue" targeting switch is equivalent to "break". Did you mean to use "continue 2"? in /home/.sites/106/site1954/web/generacing/wp-content/plugins/revslider/includes/operations.class.php on line 2758 Warning: "continue" targeting switch is equivalent to "break". Did you mean to use "continue 2"? in /home/.sites/106/site1954/web/generacing/wp-content/plugins/revslider/includes/operations.class.php on line 2762 Warning: "continue" targeting switch is equivalent to "break". Did you mean to use "continue 2"? in /home/.sites/106/site1954/web/generacing/wp-content/plugins/revslider/includes/output.class.php on line 3706 Alpha 0.0.7g is out – GeneRacing

Alpha 0.0.7g is out

//Alpha 0.0.7g is out

Alpha 0.0.7g is out

Release notes – GeneRacing – Version Alpha 0.0.7g

** Added
* [GEN-144] – Added fuel consumption, fuel mass, damage and tire wear to qualifying settings
* [GEN-145] – Added fuel consumption, fuel mass, damage and tire wear to race settings
* [GEN-150] – Added topspot to see the car-mesh in the dark
* [GEN-159] – Add first XP/Level System Version, Databasedriven
* [GEN-160] – Added first Formula1 car with same default settings like the default car
* [GEN-166] – Save and load QualiSettings to registry
* [GEN-167] – Added KeyCode.F2 to change between Orthographic and Perspective Cam
* [GEN-170] – Added inputtext-field to filter the tracklist
* [GEN-172] – Extended PUN with RaceTimeSummarizer
* [GEN-182] – Added Steam check at start with popup notification if steam is not started

** Fixed
* [GEN-60] – Race Endpanel shows not the sum-time at the end as expected, headline is missing (race)
* [GEN-142] – Fuel/Tire/Damage bars are wrong assigned if more then 2 players
* [GEN-143] – Fixed existing qualitime show up (from the quali/race before)
* [GEN-147] – Increased the AirTime handle to steer the car in the air for 1.5seconds
* [GEN-148] – Drastic reduction of the static downforce to handle small hills, more realistic jumps,…
* [GEN-149] – Changed switch of car-lights according to day/night lamps
* [GEN-151] – Fixed long loading bug for sync popup
* [GEN-153] – Fixed scaling bug according to worldsizes for objects in many cases
* [GEN-155] – Change physics values for worldsize from 230 steps to 100
* [GEN-164] – PhysicsBody will only be deactived for the localcar, not for the networkcas > collissions
* [GEN-171] – Increase sunkenTyre shape and collider
* [GEN-173] – Changed Gatesize and tests with Gate (still wrong size)
* [GEN-176] – Save audio setting volume for player and load it at the start
* [GEN-177] – Fixed Settings-Background Bug (clear hide of other buttons)
* [GEN-178] – Fixed Sync-Background Bug (clear hide of other buttons)
* [GEN-179] – Changed line transform for pitbox to ensure better visibility
* [GEN-180] – Handle trackfiles <version 1.2 (track cannot be loaded, scene switched back to main menue with message)
* [GEN-181] – Fixed camera-movement, zoom and perspective change if topdown-cam is inactive
* [GEN-183] – Changed jump down force behavior calculated following bezier curves

By | 2019-11-27T11:23:19+00:00 November 27th, 2019|Updates|0 Comments

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Become a team member of GeneRacing!

IT-Monk (the company behind GeneRacing) is looking for an Unity C# developer, Website administrator and a 3d artist for our GeneRacing project. All work could be remote of course, but we are really prefered austrian based colleagues to improve scrum based workflows.

Of course we have to point out that our cooperation is not a classic employment relationship. GeneRacing as a project is currently seen as a non-profit project. Our goal is to be cost-covering. For this reason, all team members are currently on duty „on a voluntary basis“ and are not paid.

We do it, because we love it.

Our goal is to leverage crowdfunding costs, partially with retroactive effect, and to use part of it for future development.

Should such a crowdfunding project be successful, we will involve team members fairly and appropriately.

All members have to sign a Nda (non-disclosure agreement) to keep it company internal. This is mandatory for all project participants.

 

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