Multiplayer

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Revision as of 22:49, 16 November 2021 by Elharter (talk | contribs)
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GeneRacing´s multiplayer mode is based on a cloud-solution with different name-servers, master-servers spreaded in 14 countries and gameservers.

Default Ports By Protocol And Purpose

Port Numer Protocol Purpose
5058 or 27000 UDP Client to Nameserver (UDP)
5055 or 27001 UDP Client to Nameserver (UDP)
5056 or 27002 UDP Client to Game Server (UDP)
4533 TCP Client to Nameserver (TCP)
4530 TCP Client to Master Server (TCP)
4531 TCP Client to Game Server (TCP)
19093 TCP Client to Nameserver (Secure WebSockets)
19090 TCP Client to Master Server (Secure WebSockets)
19091 TCP Client to Game Server (Secure WebSockets)

Upcoming

The network core will be remaked to achieve more flexibility, more functionalities and host servers by GeneRacing and the users himself

Migration to Mirror